![]() There are robust DLC plans that he could not tell us too much about. Brian says this Saints Row reboot is the first page of a new and long chapter. From one mission to the next, I didn’t know what to expect and I loved the sheer amount of variety I experienced in just the first four hours.Ĭreative Director Brian Traficante confirmed with me that this Saints Row experience will be getting DLC and a Season’s Pass of some sort. Not to mention, there are elements of stealth and tons of things to collect. You will also blast enemies with a deadly turret you’ll tow a giant shipping container through the city you’ll smash a construction site with a bulldozer, and leap from vehicle to vehicle in a thrilling high-speed chase sequence. That being said, you will also cause complete chaos on the streets of Santo Lleso cruising around in a Monster Truck. You’ll spend an incredible amount of time blasting enemies with the variety of weapons at your disposal. You do a lot and I mean a LOT of shooting in the game. Granted, at its core Saints Row is an open-world shooter. If you want more perks, you can complete more challenges. This game won’t punish you at all for playing the way you want. If you want to just plow through the narrative, you can do that too. There are also many ways to collect clothing and buy cars. There are a ton of ways to get XP and gain currency. Whether you are a collector or completionist, Saints Row reboot will cater to your play style. Volition pulled all those inspirations together into an amusement park theme and it all seems to work brilliantly. Santo Lleso takes inspiration from the amount of variety we got in Stillwater but pulls from parts of Las Vegas, Mexico, Sedona, and Joshua Tree National Park. Previous Saints Row games had a very industrial Detroit and Pittsburgh-like setting. A fun fact that was pointed out to me by the Creative Director, Brian Traficante. We previously has Steelport, Stillwater and now we have Santo Lleso. And starts with the letter ‘s’ in typical Saints Row fashion. It’s massive, and the biggest Saints Row world to date. You can cover a lot of real estate traveling this way and it’s just about the most enjoyable way to get from point A to point B. It wasn’t exactly easy to control for me, but once you get a command of the suit, it’s outstanding. Early on, I found the wingsuit took some getting used to. But nothing beats flying around the map with the wingsuit. You can also get around in cars, trucks, bikes, etc. Saints Row reboot has a fast travel system in the game, which is great. This is an entirely new Saints Row universe and I am here for it. You’ve got that cinematic action-oriented experience from Saints Row 2 colliding with that big city with lots of diversity in Saints Row 3. It feels like a hybrid of Saints Row 2 and 3, which many would consider the high points for the franchise. Yet the new characters, new storyline, and new setting are exactly what the series needed. It still feels like a Saints Row game and as a fan of the franchise, I appreciated that. Sure, there are nostalgic structures in the open world. This Saints Row reboot isn’t a sequel in any way. Not that I didn’t enjoy the characters and storylines from previous Saints Row games, but after playing Saints Row 4, it felt like it was time for a change. No Narrative Connection to Previous Saints Row Games There is no doubt, that it’s truly an open-world experience and one that doesn’t force you down a linear path. I loved how Saints Row allowed me to proceed at my own pace and do things on my own terms. ![]() I spent the first hour of my gameplay roaming around doing side hustles and exploring before I realized I should get cracking on the main missions. Equipped with a smartphone that keeps track of all your missions, contacts, skills, your style, map, currency, etc you are free to do whatever the hell you want, right from the get-go. There is no spoon-feeding at all in this new adventure.
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